PROJECT(CHEETAH)

if (WIN32)
  set(MAGIC_DIR D:)
else  ()
  set(MAGIC_DIR /media/D)
endif (WIN32)

include_directories(./include ${MAGIC_DIR}/glm-0.9.3.B)

set(OUTPUT_DIR ${PROJECT_SOURCE_DIR}/lib)

ADD_SUBDIRECTORY(src ${OUTPUT_DIR})
